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Basic Poison: Difference between revisions
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* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Vitriol of Bonecap}} (procured from {{SmItemIcon|Bonecap}}) and any [[Alchemy#Extractions|Ashes]]. Under most circumstances, purchasing the ingredients will be substantially more expensive than purchasing the poison directly from a merchant. | * Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Vitriol of Bonecap}} (procured from {{SmItemIcon|Bonecap}}) and any [[Alchemy#Extractions|Ashes]]. Under most circumstances, purchasing the ingredients will be substantially more expensive than purchasing the poison directly from a merchant. | ||
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== Gallery == | |||
<gallery heights="250"> | |||
Cliff-laureys-larian-artblast-props-b.jpg|Prop designs by Cliff Laureys | |||
</gallery> |
Latest revision as of 08:47, 11 November 2024
Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
Even when closed, a choking acrid smell emanates from this bottle.
Properties
- Coatings
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
CONS_Poison_BasicUUID
28645376-e6e8-436a-8e9a-c62877fae07d
Effect
- Coat your active weapon with poison.
- Range: 18 m / 60 ft
- Creates area: Potion of Healing
the poison.
Condition: Coated in Basic Poison
Duration: 10 turns
- Targets must succeed a DC 11 Constitution saving throw or become .
- On a successful save, target receives for 2 turns.
Area: Poison Cloud
Poison Cloud
Duration: 1 turn
AoE: 1 m / 3 ft (Radius)
Chance to set Poisoned.
- Type: Cloud
Condition: Poisoned
Where to find
- Obtainable from various merchants, enemies, and locations throughout the game.
- Can be crafted via Alchemy by combining Vitriol of Bonecap (procured from Bonecap) and any Ashes. Under most circumstances, purchasing the ingredients will be substantially more expensive than purchasing the poison directly from a merchant.