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Healing set: Difference between revisions

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* [[Strength]] {{Saving throw}}s +1
* [[Strength]] {{Saving throw}}s +1
{{Passive|Helm's Protection}}
{{Passive|Helm's Protection}}
|-
|{{MdRarityItem|The Reviving Hands}}
|[[Handwear]] ([[Handwear#Medium|Medium Armour]]
|
* [[Strength]] {{Saving throw}}s +1
{{SpellAction|Revivify|level = 3|recharge = long rest}}
{{Passive|Aegis Palms}}
|-
|-
|{{MdRarityItem|Boots of Aid and Comfort}}
|{{MdRarityItem|Boots of Aid and Comfort}}
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* {{MdRarityItem|Ring of Salving}}: Heal an additional {{DamageText|2|Healing}} when healing.
* {{MdRarityItem|Ring of Salving}}: Heal an additional {{DamageText|2|Healing}} when healing.
* {{MdRarityItem|The Reviving Hands}}: Grants {{SAI|Blade Ward}} to healed ally. Grant {{SAI|Death Ward}} when {{SAI|Revivify|Reviving}}. Cast {{SAI|Revivify}} once per long rest.
* {{MdRarityItem|The Whispering Promise}}: {{SAI|Bless}} allies when healing.
* {{MdRarityItem|The Whispering Promise}}: {{SAI|Bless}} allies when healing.
* {{MdRarityItem|Wapira's Crown}}: Heal yourself {{DamageText|1d6|Healing}} when healing an ally.
* {{MdRarityItem|Wapira's Crown}}: Heal yourself {{DamageText|1d6|Healing}} when healing an ally.
* {{MdRarityItem|Slippery Chain Shirt}}: Automatically {{SAI|Disengage}} when healing.
* {{MdRarityItem|Slippery Chain Shirt}}: Automatically {{SAI|Disengage}} when healing.

Revision as of 02:33, 5 November 2024

The Healing set is a set of equipment that increases the effects of healing and offers bonuses when you heal/are healed.

Healing Set
Name Type Effect
Hellrider's Pride Handwear (Non-Armour
Helm's Protection
When you heal another creature, it gains Resistance to Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage dealt by weapon attacks.
The Reviving Hands Handwear (Medium Armour
Revivify Revivify ()
Cast as a level 3 spell ( Recharge: Long rest.)
Aegis Palms
When you heal a creature, it gains the effect of Blade Ward Blade Ward. When you Revive Revive a creature it gains the effect of Death Ward Death Ward.
Boots of Aid and Comfort Footwear (Non-Armour)
The Comeback
When the wearer heals a target, it gains an additional HP Icon.png 3 temporary hit points.