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Fear: Difference between revisions
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| Concentration = Required | | Concentration = Required | ||
| Condition = [[Condition#Fearful|Fearful]], [[Condition#Disarmed|Disarmed]] | | Condition = [[Condition#Fearful|Fearful]], [[Condition#Disarmed|Disarmed]] | ||
| Duration = | | Duration = 2 turns | ||
| Class = [[Bard]], [[Sorcerer]], [[Warlock]], [[Wizard]] | | Class = [[Bard]], [[Sorcerer]], [[Warlock]], [[Wizard]] | ||
|Saving Throw=[[Wisdom]]}}]] | |Saving Throw=[[Wisdom]]}}]] |
Revision as of 14:29, 5 August 2023
Fear is a Level 3 Illusion Spell. This spell allows spellcasters to terrify targets by projecting phantasmal images.
Description
Project a phantasmal image so frightening it makes targets drop whatever they are holding and become Fearful.
If the target ends their turn where they can't see you, they can make another Saving Throw to shake off their fear.
Properties
Available to level 5 Bard, Cleric (Trickery Domain), Sorcerer, Warlock, and Wizard.
- Saving Throw:
Wisdom
- Concentration:
Required
Fearful |
Duration: 3 turns
|
Disarmed |
Duration: 1 turn
|