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Boots of Aid and Comfort: Difference between revisions
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* Healing multiple creatures at the same time (e.g. via {{SAI|Mass Healing Word}}) will grant temporary hit points to all of them. | * Healing multiple creatures at the same time (e.g. via {{SAI|Mass Healing Word}}) will grant temporary hit points to all of them. | ||
* Taking a [[Short Rest]] while wearing these counts as healing oneself and grants the temporary hit points to the wearer, but not to other characters benefiting from the same short rest. | * Taking a [[Short Rest]] while wearing these counts as healing oneself and grants the temporary hit points to the wearer, but not to other characters benefiting from the same short rest. | ||
* The temporary hit points will still be granted if the wearer directs a healing effect at a target that's already at full hit points. However, they will ''not'' be granted if the target can't be healed for some ''other'' reason, such as being under the effect of {{SAI|Bone Chill}}. | |||
| where to find = Bought or stolen from [[Grat|Grat the Trader]]. | | where to find = Bought or stolen from [[Grat|Grat the Trader]]. | ||
| where to find location = Goblin Camp | | where to find location = Goblin Camp |
Revision as of 21:37, 27 October 2024
Boots of Aid and Comfort are an uncommon pair of Boots that grant additional Temporary Hit Points to creatures healed by the wearer.
Sturdy and well-worn, these boots make a snug fit on any wearer.
Properties
- Rarity: Uncommon
- Weight: 0.55 kg / 1.1 lb
- Price: 70 gp
-
UID
MAG_Healer_TempHPOnHeal_BootsUUID
bc090f4e-ff74-49f6-a3f2-7eb561f57436
Special
The wearer of this item gains:
- The Comeback
- When the wearer heals a target, it gains an additional 3 temporary hit points.
Where to find
- Goblin Camp X: -99 Y: 424: Bought or stolen from Grat the Trader.
Notes
- The target of the healing, not the healer, gets the temporary hit points.
- Healing multiple creatures at the same time (e.g. via ) will grant temporary hit points to all of them.
- Taking a Short Rest while wearing these counts as healing oneself and grants the temporary hit points to the wearer, but not to other characters benefiting from the same short rest.
- The temporary hit points will still be granted if the wearer directs a healing effect at a target that's already at full hit points. However, they will not be granted if the target can't be healed for some other reason, such as being under the effect of .
Gallery
Dyed variations