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Glyph of Warding: Difference between revisions
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(Conversion to SpellPage, still need to convert each individual glyph's page.) |
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| school = Abjuration | | school = Abjuration | ||
| classes = Bard, Cleric, Wizard | | classes = Bard, Cleric, Wizard | ||
| learns at level 5 = Bard, Cleric, Wizard | | class learns at level 5 = Bard, Cleric, Wizard | ||
| summary = This spell allows spellcasters to inscribe a ward that can trigger various magical effects when stepped on by an enemy. | | summary = This spell allows spellcasters to inscribe a ward that can trigger various magical effects when stepped on by an enemy. | ||
| description = Inscribe a circle of arcane glyphs on the ground that trigger a magical effect when stepped on by an enemy. Only one glyph can be active at a time. | | description = Inscribe a circle of arcane glyphs on the ground that trigger a magical effect when stepped on by an enemy. Only one glyph can be active at a time. |
Revision as of 04:03, 5 August 2023
Glyph of Warding is a level 3 abjuration spell. This spell allows spellcasters to inscribe a ward that can trigger various magical effects when stepped on by an enemy.
Description
Inscribe a circle of arcane glyphs on the ground that trigger a magical effect when stepped on by an enemy. Only one glyph can be active at a time.
- Glyph of Warding: Sleep
- Glyph of Warding: Detonation
- Glyph of Warding: Thunder
- Glyph of Warding: Lightning
- Glyph of Warding: Fire
- Glyph of Warding: Cold
- Glyph of Warding: Acid
The glyph will last until triggered, or until a Long Rest.
Properties
- Details
- Range: 18 m / 60 ft
- AoE: 4 m / 13 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.