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Minor Conjuration: Create Water: Difference between revisions

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| class learns at level 2 = Conjuration
| class learns at level 2 = Conjuration
| summary = This spell is a special class version of {{SAI|Create or Destroy Water}} that also allows the [[Conjuration School]] Wizard to conjure an area of water once per short rest. This action is equivalent to the level 1 version, but doesn't consume spell slots and can't be upcasted.
| summary = This spell is a special class version of {{SAI|Create or Destroy Water}} that also allows the [[Conjuration School]] Wizard to conjure an area of water once per short rest. This action is equivalent to the level 1 version, but doesn't consume spell slots and can't be upcasted.
| description = Call forth rain. It extinguishes exposed flames and forms a {{Area|Water (surface)}} surface.
| description = Call forth rain. It extinguishes exposed flames and forms a {{Area|Water}} surface.
| cost = action
| cost = action
| recharge = short rest
| recharge = short rest
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| condition = Wet
| condition = Wet
| condition duration = 3
| condition duration = 3
| area = Water (surface)
| area = Water
| area shape = Radius
| area shape = Radius
| area range m = 2
| area range m = 2

Latest revision as of 21:29, 24 October 2024

Create Water.webp

This spell is a special class version of Create or Destroy Water Create or Destroy Water that also allows the Conjuration School Wizard to conjure an area of water once per short rest. This action is equivalent to the level 1 version, but doesn't consume spell slots and can't be upcasted.

Description

Call forth rain. It extinguishes exposed flames and forms a Water Water surface.

Properties

Cost:
Action
Details:
 Range: 9 m / 30 ft
AoE: 4 m / 13 ft (Radius)
Creates Area: Water
Recharge: Short rest

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

AoE: 2 m / 5 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

How to learn

Classes: