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Barton: Difference between revisions
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HiddenDragon (talk | contribs) (Added VA) |
(copyedit; updated dex/int saves, e hp) |
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Line 19: | Line 19: | ||
| ac = 13 | | ac = 13 | ||
| hp = 15 | | hp = 15 | ||
| e hp = 10 | |||
| t hp = 19 | | t hp = 19 | ||
| movement m = 9 | | movement m = 9 | ||
Line 29: | Line 30: | ||
| wis = 10 | | wis = 10 | ||
| cha = 10 | | cha = 10 | ||
| | | dex save prof = yes | ||
| | | int save prof = yes | ||
| dex save extra = +2 | |||
| int save extra = +2 | |||
}} | }} | ||
'''Barton''' is | '''Barton''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act 1]]. | ||
== Involvement == | == Involvement == | ||
Barton is instantly hostile to the | Barton is instantly hostile to the party and can be found within the [[Refectory]]. | ||
== Combat == | == Combat == | ||
Line 44: | Line 47: | ||
=== Notable Loot === | === Notable Loot === | ||
*{{MdRarityItem|Alchemist's Fire}} (will not drop if already used) | |||
*{{MdRarityItem|Basic Poison}} | *{{MdRarityItem|Basic Poison}} | ||
*{{MdRarityItem|Leather Armour}} | |||
*{{MdRarityItem|Shortbow}} | *{{MdRarityItem|Shortbow}} | ||
*{{MdRarityItem|Torch}} | *{{MdRarityItem|Torch}} | ||
*{{MdRarityItem|Gold}} | |||
*{{MdRarityItem|Gold | |||
== External links == | == External links == |
Revision as of 02:16, 23 October 2024
Barton is a Human bandit that is raiding the Overgrown Ruins in Act 1.
Involvement
Barton is instantly hostile to the party and can be found within the Refectory.
Combat
Attacks and abilities
Notable Loot
- Alchemist's Fire (will not drop if already used)
- Basic Poison
- Leather Armour
- Shortbow
- Torch
- Gold