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Cambion: Difference between revisions
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== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are meant to force the party to activate the controls or risk being killed by them. | Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly, however killing them grants 75 experience. Overall, they are meant to force the party to activate the controls or risk being killed by them. | ||
=== Act Three === | === Act Three === |
Revision as of 09:03, 10 October 2024
Cambions are a type of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
Involvement
Act One
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly, however killing them grants 75 experience. Overall, they are meant to force the party to activate the controls or risk being killed by them.
Act Three
Six Vengeful Cambions can be encountered while escaping the House of Hope. It is also possible to encounter two cambions if a certain party member is inflicted by the condition .
Combat
Attacks and abilities
Cambion characters
Cambion enemy variants
Summonable cambions
Gallery
External links
- Cambion on the Forgotten Realms Wiki