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Necrotic set: Difference between revisions
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|[[Armour]] ([[Armour#List of light armour|Light Armour]]) | |[[Armour]] ([[Armour#List of light armour|Light Armour]]) | ||
|'''Malefic Funghi:''' The wearer gains a +1 bonus to [[Spell Save DC]] and when dealing {{DamageType|Necrotic}} damage, they deal an additional {{DamageText|1|Necrotic}} Damage. | |'''Malefic Funghi:''' The wearer gains a +1 bonus to [[Spell Save DC]] and when dealing {{DamageType|Necrotic}} damage, they deal an additional {{DamageText|1|Necrotic}} Damage. | ||
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|{{MdRarityItem|Dark Justiciar Half-Plate (Rare)}} | |||
|[[Armour]] ([[Armour#List of medium armour|Medium Armour]]) | |||
|{{SAI|Shar's Aegis|w=40}}: Cast as level one [[Spells|spell]] ({{recharge|long rest}}). | |||
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|{{MdRarityItem|Horns of the Berserker}} | |{{MdRarityItem|Horns of the Berserker}} |
Revision as of 00:00, 10 October 2024
The Necrotic set is a set of equipment that helps the user deal or resist Necrotic damage. Notably, the only item that buffs Necrotic use is Armour of the Sporekeeper. The set consists of the following pieces:
Name | Type | Effect |
---|---|---|
Armour of the Sporekeeper | Armour (Light Armour) | Malefic Funghi: The wearer gains a +1 bonus to Spell Save DC and when dealing Necrotic damage, they deal an additional 1Necrotic Damage. |
Dark Justiciar Half-Plate (Rare) | Armour (Medium Armour) | spell ( Recharge: Long rest). | : Cast as level one
Horns of the Berserker | Headwear (Non-Armour) | Blood Thirst: Unarmed and melee attacks will deal an extra 2Necrotic damage as long as you don't have your full health. If you don't deal any damage this turn, you will take 1d4Necrotic damage at the end of your turn. |