Ad placeholder
Pike +1: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.) |
||
Line 29: | Line 29: | ||
| weight lb = 16.2 | | weight lb = 16.2 | ||
| price = 200 | | price = 200 | ||
| actions = | | weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* This weapon can be bought from these traders: | * This weapon can be bought from these traders: | ||
** [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]] | ** [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]] | ||
}} | }} |
Revision as of 02:19, 2 August 2023
Pike +1 is an uncommon, lightly enchanted (+1) variant of the Pikes family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.
The base of this polearm's shaft is splintered, likely having borne the weight of a rider plucked from their mount.
Properties
- Damage
- 1d10 + 1 (2~11) + Strength modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 8.1 kg / 16.2 lb
- Price: 200 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- * This weapon can be bought from these traders:
- Brem in the Zhentarim Hideout after completing Find the Missing Shipment