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Everburn Blade: Difference between revisions
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m (remove "dippable") |
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| weight lb = 5.4 | | weight lb = 5.4 | ||
| price = 240 | | price = 240 | ||
| actions = | | weapon actions = Pommel Strike, Lacerate, Cleave | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Ever-burning:''' An arcane flame that cannot be quenched. | * '''Ever-burning:''' An arcane flame that cannot be quenched. |
Revision as of 02:19, 2 August 2023
Everburn Blade is an uncommon special variant of the Greatswords family of weapons. It is a martial melee weapon that's wielded with both hands.
Silent flames surge the length of the blade as soon as it clears the scabbard.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Slashing
- Extra damage
- 1d4 (1~4) Fire
- Details
- Rarity: Uncommon
- Enchantment: None
- Two-Handed
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 240 gp
Special
The holder of this item gains:
- Ever-burning: An arcane flame that cannot be quenched.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Pommel Strike ()
Make a non-lethal attack against an enemy and possibly them.
- Lacerate ()
Slash at your target's vital points to make it .
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- Dropped by Commander Zhalk at the helm of the Nautiloid during the Prologue.
Notes and Trivia
- This is one of very few non-Dippable weapons currently in the game, as its special effect functions largely the same as being dipped in fire.