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Glyph of Warding: Thunder: Difference between revisions
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{{SpellPage | |||
| name = Glyph of Warding: Thunder | |||
| image = Glyph of Warding Thunder Icon.png | |||
| level = 3 | |||
| school = Abjuration | |||
| | | classes = Bard, Cleric, Wizard | ||
| learns at level 5 = Bard, Cleric, Wizard | |||
| summary = This spell is a variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals {{DamageType|Thunder}} damage to enemies when triggered. | |||
| description = The glyph explodes, dealing {{DamageType|Thunder}} damage to enemies in the vicinity. Creatures who pass the {{SavingThrow|Dexterity}} still take half damage. | |||
Only one glyph can be active at a time. | Only one glyph can be active at a time. | ||
The glyph will last until triggered, or until a [[Long Rest]]. | |||
| action type = action | |||
| range = ranged | |||
| range m = 9 | |||
| range ft = 30 | |||
| aoe = radius | |||
| aoe m = 4 | |||
| aoe ft = 13 | |||
| damage = 5d8 | |||
| damage type = Thunder | |||
| damage save = Dexterity | |||
| damage save effect = half | |||
| higher levels = | |||
| notes = | |||
}} |
Revision as of 01:55, 1 August 2023
Glyph of Warding: Thunder is a level 3 abjuration spell. This spell is a variant of the Level 3 Abjuration Spell, Glyph of Warding. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals Thunder damage to enemies when triggered.
Description
The glyph explodes, dealing Thunder damage to enemies in the vicinity. Creatures who pass the Dexterity saving throw still take half damage.
Only one glyph can be active at a time.
The glyph will last until triggered, or until a Long Rest.
Properties
- Damage
- 5d8 (5~40) Thunder (Dexterity save to halve)
- Details
- Range: 18 m / 60 ft
- AoE: 4 m / 13 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
(Information not yet added.)