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Ice (surface): Difference between revisions
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| Saving Throw = [[Dexterity]] | | Saving Throw = [[Dexterity]] | ||
| Condition = [[Condition#Difficult Terrain|Difficult Terrain]], [[Condition | | Condition = [[Condition#Difficult Terrain|Difficult Terrain]], [[Prone (Condition)|Prone]] | ||
}}]]'''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed, and they might become | }}]]'''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed, and they might become [[Prone (Condition)|Prone]]. | ||
== Properties == | == Properties == | ||
{{Condition|Difficult Terrain}} | |||
{| | |||
{{SavingThrow|Dexterity}}: | |||
{{Condition|Prone}} | |||
|} | |||
[[Category: Surfaces]] | [[Category: Surfaces]] |
Revision as of 22:47, 31 July 2023
Ice Surface is a type of Surface. When stepped on, characters will move at half speed, and they might become Prone.
Properties
- Movement Speed halved
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.