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Bleeding (Condition): Difference between revisions
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| properties = InitiateCombat | | properties = InitiateCombat | ||
| status groups = SG_Condition | | status groups = SG_Condition | ||
| notes = | |||
[[Undead]] except [[Ghast]] and [[Ghoul]], [[Constructs]], [[Elemental]], [[Plant]], [[Ooze]], etc are immune to {{Cond|bleeding}}. | |||
}} | }} |
Revision as of 13:19, 29 August 2024
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Properties
BLEEDING
: start of turn :
Notes
Undead except Ghast and Ghoul, Constructs, Elemental, Plant, Ooze, etc are immune to .
Conditions with the same stack ID
Conditions with the stack ID BLEEDING
, only one of these can be applied at the same time:
Condition | Effects |
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