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Bleeding (Condition): Difference between revisions

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| properties = InitiateCombat
| properties = InitiateCombat
| status groups = SG_Condition
| status groups = SG_Condition
| notes =
[[Undead]] except [[Ghast]] and [[Ghoul]], [[Constructs]], [[Elemental]], [[Plant]], [[Ooze]], etc are immune to {{Cond|bleeding}}.
}}
}}

Revision as of 13:19, 29 August 2024

Properties

Stack ID Stack ID: BLEEDING

Status groups Status groups: SG_Condition

Loses duration Loses duration: start of turn

More properties More properties:

Notes

Undead except Ghast and Ghoul, Constructs, Elemental, Plant, Ooze, etc are immune to Bleeding Bleeding.

Conditions with the same stack ID

Conditions with the stack ID BLEEDING, only one of these can be applied at the same time:

Condition Effects

Bleeding (Condition) Bleeding

Sources of Bleeding