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Returning Pike: Difference between revisions
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| special = | | special = | ||
| weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | | weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | ||
| where to find = | | where to find = Bought or stolen from [[Grat|Grat the Trader]]. | ||
| where to find location = Goblin Camp | |||
| where to find x = -99 | |||
| where to find y = 424 | |||
| notes = | | notes = | ||
* In [[Honour mode]] only, the item's rarity is classified as {{RarityColor|rare|Rare}}. | * In [[Honour mode]] only, the item's rarity is classified as {{RarityColor|rare|Rare}}. | ||
}} | }} | ||
[[Category:Sources of Piercing damage]] | [[Category:Sources of Piercing damage]] |
Revision as of 08:19, 21 August 2024
Returning Pike is an uncommon +1 Pike that returns to the wielder automatically after being thrown.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible.
Properties
- Damage
1d10 + 1 (2~11) + Strength modifier
Piercing
- Details
Rarity: Uncommon
Enchantment: + 1
Two-Handed
Extra Reach
Thrown
Dippable
Range: 2.5 m / 8 ft
Weight: 8.1 kg / 16.2 lb
Price: 65 gp / 250 gpHHonour
UID
MAG_Throwable_PikeUUID
1047ac9f-7860-44fd-9154-0f06fe64936c
Special
The holder of this item gains:
- Homing Weapon
- This weapon will return to its owner when thrown.
Weapon actions
If you have proficiency, equip in main hand to gain:
Rush Attack (
)
Charge forward and attack the first enemy in your way, possibly pushing them .
Piercing Strike (
)
Stab an enemy and possibly inflict .
Brace (Melee) (
)
Spend
6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Where to find
- Goblin Camp X: -99 Y: 424: Bought or stolen from Grat the Trader.
Notes
- In Honour mode only, the item's rarity is classified as Rare.