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Helldusk Boots: Difference between revisions
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| uuid = bc82f909-ade5-4ada-9b94-cec7ca1d4a68 | | uuid = bc82f909-ade5-4ada-9b94-cec7ca1d4a68 | ||
| passives = Steadfast, Infernal Evasion | | passives = Steadfast, Infernal Evasion | ||
| special = | | special = | ||
; {{SAI|Hellcrawler|w=40}} | |||
: Teleport to an area and deal {{DamageText|2d8|Fire}} damage where you land. The impact blast spreads in a 3m / 10ft zone. | |||
| where to find = Found in a locked Gilded Chest on the top floor. | | where to find = Found in a locked Gilded Chest on the top floor. | ||
| where to find location = Wyrm's Rock Fortress | | where to find location = Wyrm's Rock Fortress |
Revision as of 19:04, 20 August 2024
The Helldusk Boots are a very rare pair of Boots that allows the wearer to ignore Difficult Terrain, and to use a reaction to succeed on a Saving Throw. It also grants the Hellcrawler bonus action.
No ore takes better to being forged than the infernal iron of Avernus, where the archdevil Zariel presides.
Properties
- Rarity: Very Rare
- Weight: 2 kg / 4 lb
- Price: 450 gp
-
UID
MAG_Infernal_Metal_BootsUUID
bc82f909-ade5-4ada-9b94-cec7ca1d4a68
Special
The wearer of this item gains:
- Teleport to an area and deal 2d8Fire damage where you land. The impact blast spreads in a 3m / 10ft zone.
- Steadfast
- You cannot be forcibly moved by a foe's spells or actions, and you ignore the effects of .
- Infernal Evasion
- When you fail a Saving throw, you may use your Reaction to succeed instead.
Where to find
- Wyrm's Rock Fortress X: -32 Y: 219: Found in a locked Gilded Chest on the top floor.
Notes
- It is not specifically pointed out but these boots also make you immune to Prone, from both surfaces and enemy actions.
- Taking this item after Gortash's coronation makes Gortash and all Steel Watchers on this floor permanently hostile.
- If Gortash's deal has been taken and the party has killed Orin, taking this item does not permanently make everyone hostile.
- Taking this item before the coronation or before Gortash leaves the throne room does not turn anyone hostile.
Gallery
Dyed variations