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Fear: Difference between revisions

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| condition duration = 2
| condition duration = 2
| condition save = Wisdom
| condition save = Wisdom
| condition dc = caster
| condition2 = Weapon Dropped!
| condition2 = Weapon Dropped!
| condition2 duration = 1
| condition2 duration = 1
| condition2 save = Wisdom
| condition2 save = Wisdom
| condition2 dc = caster
| area =  
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Latest revision as of 07:13, 15 August 2024

Fear.webp

Fear is a level 3 illusion spell. This spell allows spellcasters to terrify targets by projecting phantasmal images.

Description

Targets drop everything and become Fearful Fearful: they have Disadvantage Icon.png Disadvantage on Ability Checks and Attack Rolls.

If the target ends their turn where they can't see you, they can make another Saving throw to shake off their fear.

Properties

Cost
Action + Level 3 Spell Slot
Details
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Cone)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Fearful

Fearful Fearful

Duration: 2 turns

Spell save DC  Wisdom saving throw

  • Has Disadvantage Icon.png Disadvantage on Ability Checks and Attack rolls.
  • It must run from the source of its fear and cannot take any additional actions.
  • Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.

Condition: Weapon Dropped!

Weapon Dropped! Weapon Dropped!

Duration: 1 turn

Spell save DC  Wisdom saving throw

  • An enemy has made you drop your weapon to the ground.

How to learn

Classes:

Granted by the following items:

Notes

  • This spell does not target allies who are included in the area of effect.

External Links[edit | edit source]