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==M==
==M==
* '''Mod''': Short for [[Ability Score Modifier]].
* '''Mod''':
** Can be short for [[Ability Score Modifier]].
** Or can be short for modification, alterations to the game made by users. See [[Modding Resources]] for more info.


==N==
==N==

Revision as of 19:39, 30 July 2023

This is a glossary of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about Baldur's Gate 3. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.

Contents

ABCDEGHIMNPSTUW

*

A

  • AoE: Short for Area of Effect. Refers to abilities that affect things within a certain area.
  • ASI: Short for Ability Score Increase or Ability Score Improvement.

B

C

D

  • d4 / d6 / d8 / d10 / d12 / d20: Refers to a specific type of dice: a d4 is a four-sided die, a d6 a six-sided one, etc. 3d6 means you roll three six-sided dice. See Die Rolls for more information.
  • DC: Short for Difficulty Class, the number you must reach to succeed on an ability check, saving throw or attack roll.
  • DDS: Direct Draw Surface, textures used in the game while Modding.

E

G

  • Gish: A fan term for a character or build good at both physical combat and spellcasting. In-universe, it's a githyanki term for someone trained in both weapons and magic, first used in the 1981 Fiend Folio (where it refers to a multiclassed Githyanki Fighter/Magic-user).

H

I

M

N

P

  • PC: Short for Player Character. Might be used to refer to anyone controllable, including companions, or just whoever was chosen in character creation.
  • PHB: Short for Player's Handbook, one of the core rulebooks for D&D Fifth Edition.

S

T

  • Tav: Default name of the custom character. Sometimes used to refer to them as a result.
  • TPK: Short for Total Party Kill, when everyone in the party dies. Usually followed by a Game Over.

U

  • UUID: Universally unique identifier, used in the game while Modding.

W