Modding:Packaging mods: Difference between revisions
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Main page: [[Modding Resources]] | {{PageSeo | ||
|title=Modding Resources | |||
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | |||
|image=Modding_resources.webp | |||
}}Main page: [[Modding Resources]] | |||
== In LSLIB == | == In LSLIB == | ||
# Make sure your Game at the top of the program is set to Baldur's Gate 3 | # Make sure your Game at the top of the program is set to Baldur's Gate 3 |
Revision as of 20:47, 29 July 2023
Main page: Modding Resources
In LSLIB
- Make sure your Game at the top of the program is set to Baldur's Gate 3
- In the PAK / LSV Tools tab, focus on the Create Package section
- Fill in Source Path with the location of the folder you want to package
- Fill in Package Path with the same path as Source, but add
.pak
to the end of your folder name - Set your version to V16
- Click Create Package
In the Multitool
- Drag and drop your folder into the blue Workspace section