Modding:Armor/Clothing Texture Maps: Difference between revisions
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== MSCLOTH == | |||
The MSKCLOTH file defines the material colours. | The MSKCLOTH file defines the material colours. | ||
=== Base Map - BM === | === Base Map - BM === |
Revision as of 20:18, 29 July 2023
Main page: Modding Resources
MSCLOTH
The MSKCLOTH file defines the material colours.
Base Map - BM
Colour strength
Physical Map - PM
Shinyness
- Red Channel = Metalness (darker = matte)
- Green Channel = Roughness (darker = glossier)