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{{hatnote|For the equivalent | {{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Ride the Wind}}.}} | ||
{{SpellPage | {{SpellPage | ||
| name = Grant Flight | | name = Grant Flight |
Revision as of 08:48, 29 July 2024
For the equivalent Way of the Four Elements Monk spell, see .
Grant Flight is a level 3 transmutation spell. This spell allows spellcasters to grant a creature they touch the ability to fly.
Description
Bestow the ability to upon yourself or an ally.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 3rd.Condition: Flight
Duration: 10 turns
- Fly up to target position, up to 18 m / 60 ft each turn using your Movement Speed.
How to learn
Classes:
- Class Level 5: Sorcerer, Warlock, Wizard, and Circle of the Land (Mountain)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Notes
- This spell has been renamed from Fly, the tabletop version's name, to distinguish it from the Fly action that naturally flying creatures have.
- Affected creatures do not have true flight, and instead have to land at the end of each movement.
- The incantation for Grant Flight is Tibi do Penna, Latin for "I give you (a) feather".