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Pushing Attack (Melee): Difference between revisions

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{{Weapon action page
{{Weapon action page
| summary = '''Pushing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
| summary = '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
| image = Pushing Attack Melee.webp
| image = Pushing Attack Melee.webp

Latest revision as of 06:21, 29 July 2024

"Pushing Attack" redirects here. For the ranged version, see, see Pushing Attack (Ranged). For the Titanstring Bow ability, see, see Pushing Attack (Titanstring Bow).
Pushing Attack Melee.webp

Pushing Attack (Melee) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.

Description

Spend a superiority die to deal an additional 1d8Damage TypesPhysical damage and possibly push the target back 4.5 m / 15 ft.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save
 Range: Normal weapon range

How to learn

Classes:

Granted by feats: Martial Adept