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Pushing Attack (Melee): Difference between revisions
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{{Weapon action page | {{Weapon action page | ||
| summary = '''Pushing Attack (Melee)''' is a | | summary = '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away. | ||
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}. | | description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}. | ||
| image = Pushing Attack Melee.webp | | image = Pushing Attack Melee.webp |
Latest revision as of 06:21, 29 July 2024
"Pushing Attack" redirects here. For the ranged version, see, see Pushing Attack (Ranged). For the Titanstring Bow ability, see, see Pushing Attack (Titanstring Bow).
Pushing Attack (Melee) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
Description
Spend a superiority die to deal an additional 1d8Physical damage and possibly push the target back 4.5 m / 15 ft.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll (On Miss: Does not spend Superiority Dice.)
- STR Save
- Range: Normal weapon range