Modding:Armor/Clothing Texture Maps: Difference between revisions
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The MSKCLOTH file defines the material colours. | The MSKCLOTH file defines the material colours. | ||
=== BM === | === Base Map - BM === | ||
Colour strength | Colour strength | ||
=== PM === | === Physical Map - PM === | ||
Shinyness | Shinyness | ||
* Red Channel = Metalness (darker = matte) | * Red Channel = Metalness (darker = matte) |
Revision as of 13:44, 28 July 2023
The MSKCLOTH file defines the material colours.
Base Map - BM
Colour strength
Physical Map - PM
Shinyness
- Red Channel = Metalness (darker = matte)
- Green Channel = Roughness (darker = glossier)