Modding:Creating mods: Difference between revisions
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== Mods Needed == | == Mods Needed == | ||
As of Patch 9, the following mod is needed: [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/nrd_killstory.pak Patch 3 Modfixer] | As of Patch 9, the following mod is needed: [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/nrd_killstory.pak Patch 3 Modfixer] | ||
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Either load this alongside created mods, or incorporate into a new mod. | Either load this alongside created mods, or incorporate into a new mod. | ||
== Mod Tutorials == | == Mod Tutorials == |
Revision as of 03:31, 28 July 2023
Mods Needed
As of Patch 9, the following mod is needed: Patch 3 Modfixer
Either load this alongside created mods, or incorporate into a new mod.
Mod Tutorials
- Fixing neck seams
- Fixing UV errors
- Body Type 1 to Body Type 2 Head Conversion
- Custom Polymorphing
- Custom Hair Highlight/Ombre
General Tutorials
- Padme4000's tutorials
- Learning Blender
- Learn Shape Keys In Under 5 Mins
- Fix your SHAPE KEYS! - Blender 2.8 tutorial by Danny Mac 3D
- How to add texture to a 3D model using Blender, an iPad, and UV Mapping
Sample Mods
- Padme's BG3 Tutorials and Modding Resources
- Sample 3D Edited Equipment Mod
- Sample Magic Ring Mod
- Sample Equipment Mod
- Add Scars to Your Character
Other Resources
- Colouring cheat sheet
- Making armour icons
- Custom Backdrops for Character Creation and Level Up
- UUID Generator
- ColourMath Colour Converter Use sRGB 0-1 for the vec3 value.
- RGB Color Picker
- Materialize