User:Chutiste: Difference between revisions
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My top tips: | My top tips: | ||
* a one | * a one level dip in Monk lets you dump [[Strength]] and focus on [[Dexterity]] | ||
* choosing to play an [[Origin]] character lets you experience their story. Particularly good for the companions that you never take with you. | * choosing to play an [[Origin]] character lets you experience their story. Particularly good for the companions that you never take with you. | ||
* multiple playsthrough mean you can relax about dialogue roll results, or the choices you make | * multiple playsthrough mean you can relax about dialogue roll results, or the choices you make | ||
** also: Larian is bigger on choices than on consequences | ** also: Larian is bigger on choices than on consequences | ||
== One level dips == | |||
* [[Barbarian]] gets you rage and unarmoured option | |||
* War [[Cleric]] gives 3 bonus attacks per long rest, and heavy armour and spells too | |||
* [[Fighter]] gives a fighting style, and equipment proficiencies | |||
* [[Monk]] makes most weapons scale by Dexterity, and gives a bonus 1d4 unarmed attack (roughly analogous to offhand for dual wielders) | |||
* [[Warlock]] gets you [[Eldritch Blast]] which scales by character level | |||
** [[Great Old One]] potentially frightens on a [[Critical Hit]] | |||
** [[Fiend]] gives a source of temporary HP | |||
Remember that your Spellcasting Ability for scrolls comes from your most recent Level 1 class | |||
== Resources == | == Resources == |
Revision as of 12:43, 9 July 2024
So glad that this resource exists! Updating as I go no my first playsthrough.
My top tips:
- a one level dip in Monk lets you dump Strength and focus on Dexterity
- choosing to play an Origin character lets you experience their story. Particularly good for the companions that you never take with you.
- multiple playsthrough mean you can relax about dialogue roll results, or the choices you make
- also: Larian is bigger on choices than on consequences
One level dips
- Barbarian gets you rage and unarmoured option
- War Cleric gives 3 bonus attacks per long rest, and heavy armour and spells too
- Fighter gives a fighting style, and equipment proficiencies
- Monk makes most weapons scale by Dexterity, and gives a bonus 1d4 unarmed attack (roughly analogous to offhand for dual wielders)
- Warlock gets you Eldritch Blast which scales by character level
- Great Old One potentially frightens on a Critical Hit
- Fiend gives a source of temporary HP
Remember that your Spellcasting Ability for scrolls comes from your most recent Level 1 class