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Hit points: Difference between revisions
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'''Hit Points''' are the number of your life force. It indicates how much damage you or party members can take before being [[Condition#Downed|Downed]], and how much damage creatures and items can before being killed or destroyed. | '''Hit Points''' (or HP) are the number of your life force. It indicates how much damage you or party members can take before being [[Condition#Downed|Downed]], and how much damage creatures and items can before being killed or destroyed. | ||
Taking damage affects how injured your character appears, with more cuts and bruises appearing as HP percentage drops. | |||
== Temporary Hit Points == | == Temporary Hit Points == |
Revision as of 12:18, 23 July 2023
Hit Points (or HP) are the number of your life force. It indicates how much damage you or party members can take before being Downed, and how much damage creatures and items can before being killed or destroyed.
Taking damage affects how injured your character appears, with more cuts and bruises appearing as HP percentage drops.
Temporary Hit Points
Temporary Hit Points are additional Hit Points that are lost before your base Hit Points.
You can only have one set of Temporary Hit Points at a time, and healing can't restore them. Temporary Hit Points do not remove Downed and disappear after a Long Rest.