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Bonus action: Difference between revisions

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==== Ranger ====
==== Ranger ====
* {{Icon|Boar Frenzied Strike Icon.png}} [[Frenzied Strike (Boar)]] ([[Beast Master]] - [[Summon Companion#Level 5|Boar Companion]])
* {{Icon|Boar Frenzied Strike Icon.png}} [[Frenzied Strike (Boar)]] ([[Beast Master]] - [[Summon Companion#Level 5+|Boar Companion]])
* {{Icon|Boar Rage Icon.png}} [[Rage (Boar)]] (Beast Master - Boar Companion)
* {{Icon|Boar Rage Icon.png}} [[Rage (Boar)]] (Beast Master - Boar Companion)



Revision as of 03:46, 22 July 2023

Bonus action is one type of Resource available to characters during their turn. Bonus Actions can be used to execute various abilities, such as Shove, Hide, or casting certain Spells.

Characters normally receive one Bonus Action per turn. Thief Rogues receive two Bonus Actions. Some magical items, such as Circlet of Fire, conditionally grant an additional bonus action.

Common Bonus Actions

Weapon Action Bonus Actions

Class-Specific Bonus Actions

Barbarian

Bard

Druid

Fighter

Paladin

Ranger

Rogue

Sorcerer

Wizard

Tadpole Power Bonus Actions

Barbarian

Cleric

Druid

Fighter

Rogue

Warlock

Wizard