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Skeleton (Animate Dead): Difference between revisions

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|image = Skeleton.jpg
|image = Skeleton.jpg
}}
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{{Infobox statistics
{{Infobox creature
| name = Skeleton
| name = Skeleton
| image = Skeleton Model.png
| image = Skeleton Model.png
| imagesize = 0.6
| race = [[Skeleton]]
| race = Skeleton
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| armour_class = 11
| ac = 11
| hit_points = 19
| e hp = 9
| movement_speed_meters = 10
| hp = 14
| movement_speed_feet = 30
| t hp = 18
| weight_kg = 20
| movement m = 9
| weight_lb = 40
| weight kg = 20
| level = 3
| level = 3
| str = 10
| str = 10
| dex = 16
| dex = 8
| con = 8
| con = 15
| int = 6
| int = 6
| wis = 8
| wis = 8
| cha = 5
| cha = 5
 
| resistances = Bludgeoning vulnerability, Poison immunity
| immune1 = Poison
| passives = Darkvision, Opportunity Attack
| vulnerable1 = Bludgeoning
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Permanently Armed
| feature2_description = Cannot be disarmed.
}}
}}



Revision as of 22:24, 25 June 2024

For the non-playable Race and enemy see Skeleton.

Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage.

About

Skeletons can be created through the spell Animate Dead Animate Dead, a level three spell available to level 5 Clerics, Wizards, Pact of the Tome Warlocks and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

External links