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Beckoning Darkness: Difference between revisions

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| description = Curse a creature to be haunted by darkness. It takes {{DamageText|2d8|Necrotic}} damage if it enters or starts its turn in a Lightly or Heavily Obscured area.
| description = Curse a creature to be haunted by darkness. It takes {{DamageText|2d8|Necrotic}} damage if it enters or starts its turn in a Lightly or Heavily Obscured area.
| cost = bonus
| cost = bonus
| save dc = 14
| save = CHA
| attack roll =  
| attack roll =  
| damage =  
| damage =  
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| condition duration = 2
| condition duration = 2
| condition save = Charisma
| condition save = Charisma
| condition dc = 14
| area =  
| area =  
| area category =  
| area category =  

Latest revision as of 23:13, 18 June 2024

Generic Darkness.webp

Beckoning Darkness is a level 4 necromancy spell. This spell curses a creature to take Damage TypesNecrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.

Description

Curse a creature to be haunted by darkness. It takes 2d8Damage TypesNecrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.

Properties

Cost
Bonus action
Details
CHA Save (DC 14)
 Range: 4 m / 13 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Beckoning Darkness

Beckoning Darkness Beckoning Darkness

Duration: 2 turns

DC 14  Charisma saving throw

  • Haunted by darkness.
  • Affected entity takes 2d8Damage TypesNecrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.

How to learn

Granted by the following items:

Used by creatures: Justiciar Soulhunter, Justiciar Nightweaver, and Justiciar Avenger