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Dread Ambusher: Difference between revisions
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(Clarified the extra attack only works with weapons) |
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You gain a +3 bonus to Initiative. | You gain a +3 bonus to Initiative. | ||
On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can also make an extra attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage | On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can also make an extra weapon attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage | ||
| brief = +3 Initiative. On the first turn of combat, make an extra attack that deals an extra {{DamageText|1d8|Physical}} damage. | | brief = +3 Initiative. On the first turn of combat, make an extra weapon attack that deals an extra {{DamageText|1d8|Physical}} damage. | ||
| recharge = Per battle | | recharge = Per battle | ||
| condition = Dread Ambusher | | condition = Dread Ambusher |
Revision as of 02:34, 18 June 2024
Dread Ambusher is a passive feature that makes you deadly on the first turn of combat.
Description
You specialise in taking out foes swiftly and ruthlessly.
You gain a +3 bonus to Initiative.
On the first turn of combat, your Movement Speed increases by 3 m / 10 ft, and you can also make an extra weapon attack that deals an additional 1d8 damage
Details
- Recharge: Per battle
Condition: Dread Ambusher
Duration: 1 turn
- Movement speed increased by 10ft. Affected entity can also make an extra weapon attack that deals an additional 1d8 damage.