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Druid: Difference between revisions
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** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]] | ** [[File:Jump Spell Icon.png|middle|frameless|upright=0.1|link=Jump]] [[Jump]] | ||
** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]] | ** [[File:Longstrider Icon.png|middle|frameless|upright=0.1|link=Longstrider]] [[Longstrider]] | ||
** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]] | ** [[File:Speak With Animals.png|middle|frameless|upright=0.1|link=Speak with Animals]] [[Speak with Animals]] | ||
** [[File:Thunderwave Icon.png|middle|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]] | ** [[File:Thunderwave Icon.png|middle|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]] |
Revision as of 13:41, 27 January 2022
Main Page > Character Creation > Playable Classes > Druid
"Druids channel the elemental forces of the nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts all over the Realms."
Druid is one of the Playable Classes of Baldur Gate's 3. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
Class Information
Hit Points
- Level 1 Maximum Hit Points:
8 + Constitution Modifiers
- Hit points at higher levels:
5 + Constitution Modifiers
- Hit points at higher levels:
Class Features
- Spellcasting:
- Spellcasting Ability:
Wisdom
- Spellcasting Ability:
- Saving Throws Proficiency:
Wisdom, Intelligence
- Armors Proficiency:
Light Armors, Medium Armors
- Shield Proficiency
- Weapons Proficiency:
Club, Dagger, Dart, Javelin, Mace, Quarterstaff, Scimitar, Sickle, Sling, Spear
Skills
"You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for that Skills"
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds
- Skills with Proficiency (Choose 2):
- Skills without Proficiency:
Level Progression
"Through experience, you acquire new power. You gain the following trait:"
Level 1
Class Features
- Level 1 Spell Slots Unlocked: You gain two Level 1 Spell Slots
- Cantrips (Choose 2):
- Choose a number of Prepared Spells =
1 (Druid's level) + Wisdom Modifier
(minimum of 1 spell):
Level 2
Class Features
- Level 1 Spell Slots Unlocked: You gain an additional Level 1 Spell Slot
- Choose a number of Prepared Spells =
2 (Druid's level) + Wisdom Modifier
(minimum of 1 spell): - Wild Shape
- Choose a subclass:
Circle of the Land | Circle of the Moon |
Sublass Features
Circle Of The Land | Circle Of The Moon |
---|---|
|
Level 3
Class Features
- Level 1 Spell Slots Unlocked: You gain an additional Level 1 Spell Slots
- Level 2 Spell Slots Unlocked: You gain two Level 2 Spell Slots
- Choose a number of Prepared Spells =
3 (Druid's level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
---|---|
|
Subclass Features
Circle Of The Land | Circle Of The Moon |
---|---|
|
(none) |
Level 4
Class Features
- New Feat ! (Choose 1)
- Cantrip (Choose 1):
- Level 2 Spell Slots Unlocked: You gain an additional Level 2 Spell Slots
- Choose a number of Prepared Spells =
4 (Druid's level) + Wisdom Modifier
(minimum of 1 spell):
1st Level Spells | 2nd Level Spells |
---|---|
Subclass Features
Circle Of The Land | Circle Of The Moon |
---|---|
Druid Spell List
Cantrips | 1st Level Spells | 2nd Level Spells |
---|---|---|