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→The Githyanki Crèche: use the ability check template and add the DC 25
(→The Githyanki Crèche: info about reading the plaque under the statue to progress the quest and gain 30 exp) |
(→The Githyanki Crèche: use the ability check template and add the DC 25) |
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'''WARNING: Speaking to the Inquisitor makes the entire crèche hostile, and [[Steal a Githyanki Egg]] will be unable to be completed peacefully.''' | '''WARNING: Speaking to the Inquisitor makes the entire crèche hostile, and [[Steal a Githyanki Egg]] will be unable to be completed peacefully.''' | ||
Move into the Inquisitor's Chambers, where the Inquisitor, [[Ch'r'ai W'wargaz]] is waiting to speak to the party. For this quest, it is possible to ignore him to avoid making the crèche hostile and move straight to the western hallway {{coords|1330|-660}}. Two statues here must be rotated - the south one requires | Move into the Inquisitor's Chambers, where the Inquisitor, [[Ch'r'ai W'wargaz]] is waiting to speak to the party. For this quest, it is possible to ignore him to avoid making the crèche hostile and move straight to the western hallway {{coords|1330|-660}}. Two statues here must be rotated - the south one requires a passive {{Ability check|Athletics|25}} check to move and must be turned westward, while the other must be turned eastward. If the Athletics check was failed, the statue can be covered in Grease or attacked instead. A path opens in the wall, with some barrels that can be jumped over, moved aside, or destroyed. Proceed west to the Secret Stairway. Use ranged attacks to destroy the Energy Source crystal on the south side of the barrier. | ||
In the next room is a Dawnbreaker that shoots out {{SAI|Break of Dawn|pulses}} to knock the party away. Wait for breaks in the pulses to run up to and disarm it (DC 14). Unfortunately, the path forward is still blocked. Move to some rocks and climb them, then follow the path around to find another energy source {{coords|1118|-790}}. The final energy is on the rocks to the north. Avoid the pulses of the Dawnbreaker and consider disarming it to easily destroy the Energy Source. | In the next room is a Dawnbreaker that shoots out {{SAI|Break of Dawn|pulses}} to knock the party away. Wait for breaks in the pulses to run up to and disarm it (DC 14). Unfortunately, the path forward is still blocked. Move to some rocks and climb them, then follow the path around to find another energy source {{coords|1118|-790}}. The final energy is on the rocks to the north. Avoid the pulses of the Dawnbreaker and consider disarming it to easily destroy the Energy Source. |