User:NtCarlson/Weapon actions: Difference between revisions

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(Split table into sub tables)
(Added additional ranged weapon actions)
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*{{duration|1}}
*{{duration|1}}
| -
| -
|-
|{{SAI|Blinding Shot|w=40}}
|{{LgRarityItem|Least Expected}}
|{{Action|action}}
|Inflict {{Cond|Blinded}}
*{{SavingThrow|CON}}
*Weapon action DC + 2
*{{duration|2}}
|
Weapon damage<br>
+ Proficiency bonus
|-
|-
|{{SAI|Bolt of Celestial Light|w=40}}
|{{SAI|Bolt of Celestial Light|w=40}}
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|Increase damage of this weapon by {{DamageText|1d4|Radiant}}
|Increase damage of this weapon by {{DamageText|1d4|Radiant}}
*{{duration|10}}
*{{duration|10}}
Inflict {{Cond|Frightened|Frighten}}
Inflict {{Cond|Frightened}}
*{{SavingThrow|WIS}}
*{{SavingThrow|WIS}}
*Weapon action DC
*Weapon action DC
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|{{DamageText|1d4|Piercing}}
|{{DamageText|1d4|Piercing}}
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
|-
|{{SAI|Pushing Attack (Titanstring Bow)|Pushing Attack|w=40}}
|{{LgRarityItem|Titanstring Bow}}
|{{Action|action}}
|Push target back {{dist|m=4.5|ft=15}}
*{{SavingThrow|STR}}
*Weapon action DC
|Weapon damage
+ {{DamageText|1d8|Radiant}}
|-
|-
|{{SAI|Reposition Malefactor|w=40}}
|{{SAI|Reposition Malefactor|w=40}}
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|Half weapon damage
|Half weapon damage
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
|-
|{{SAI|Sacred Munitions|w=40}}
|{{LgRarityItem|Gandrel's Aspiration}}
|{{Action|bonus}}
|Enchant this weapon to inflict {{Cond|Turned}} against [[undead]]
*Buff lasts 1 turn
*{{Cond|Turned}} lasts 3 turns
*With {{SAI|Destroy Undead}}, attacks do {{DamageText|4d6|Radiant}} bonus damage against undead
| -
|}
|}
==NPC-exclusive weapons==
==NPC-exclusive weapons==
These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon.
These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon.

Revision as of 20:37, 10 June 2024

The following actions are available only on specific weapons.

Melee weapons

Weapon Action Associated Weapons Cost Effect Damage
Absolute Power Absolute Power Faithbreaker Action Push target back 5 m / 17 ft

Weapon damage
+ Strength modifier
+ 1d6Damage TypesForce

Blood Money Blood Money Twist of Fortune Action Deal extra damage based on amount of gold carried by the target
  • Target's gold is consumed by this attack

Weapon damage
+ Proficiency bonus per 300 gold

Colossal Onslaught Colossal Onslaught Jorgoral's Greatsword Action Strike multiple targets in a line
  • AoE: 6 m / 20 ft (Line)

Weapon damage
+ Proficiency bonus

Corrosive Strike Corrosive Strike Corrosive Flail Action Create a pool of Acid Acid around the target
  • Reduces Armour Class Armour Class by 2
  • AoE: 3 m / 10 ft (Radius)
  • Duration: 3 turns

Weapon damage
+ Proficiency bonusDamage TypesAcid

Crowning Strike Crowning Strike Blade of Oppressed Souls Action Inflict Crown of Madness Crown of Madness

Weapon damage
+ Proficiency bonusDamage TypesPsychic

Dawnburst Strike Dawnburst Strike The Sacred Star Action Inflict Blinded Blinded in an AoE

Weapon damage
+ Proficiency bonusDamage TypesRadiant

Dueller's Enthusiasm Dueller's Enthusiasm Duellist's Prerogative Bonus action If not dual-wielding, make a bonus attack with this weapon
  • Recharge: Per turn
Weapon damage
Edge of Darkness Edge of Darkness Shar's Spear of Evening Action Create a cloud of Darkness Darkness and hit every target inside
  • AoE: 3 m / 10 ft (Radius)
  • Duration: 3 turns
Weapon damage
Gargantuan Cleave Gargantuan Cleave Very Heavy Greataxe Action Strike up to 3 targets
  • AoE: 2 m / 7 ft (Cone)

Inflict Off Balance Off Balance on self

  • Duration: 1 turn

Half weapon damage
+ 1d6Damage TypesSlashing

Grand Slam Grand Slam Corpsegrinder Action Damage and push away enemies in an AoE

Weapon damage
+ Proficiency bonusDamage TypesThunder

Hellflame Cleave Hellflame Cleave Hellfire Greataxe Bonus action Strike multiple targets and inflict Roiling Hellfire Roiling Hellfire

Weapon damage
+ 2d6Damage TypesFire

Hush You! Hush You! Witchbreaker Action Inflict Silenced Silenced

Weapon damage
+ proficiency bonus

Moonlight Butterflies Moonlight Butterflies Moonlight Glaive Action Create Moonlight Butterflies Moonlight Butterflies area
  • Provides Advantage Icon.png Advantage against creatures inside
  • AoE: 2 m / 7 ft (Radius)
  • Duration: 3 turns

Weapon damage
+ proficiency bonus
+ proficiency bonusDamage TypesPsychic

Part the Flesh Part the Flesh Fleshrender Action Inflict Rended Flesh Rended Flesh

Weapon damage
+ proficiency bonusDamage TypesNecrotic

Perfectly Balanced Strike Perfectly Balanced Strike Belm Bonus action Make an attack with your main-hand weapon
  • If Belm is equipped in your offhand, the attack will not be made with Belm.
  • Recharge: Per turn
Weapon damage
Poison Mist Poison Mist Argument Solver Action Create a Poison Cloud Poison Cloud which inflicts Poisoned Poisoned

Weapon damage
+ proficiency bonus
+ proficiency bonusDamage TypesPoison

Profane Scourge Profane Scourge The Undead Bane Action Inflict Bane Bane on undead and fiends

Weapon damage
+ proficiency bonus
+ 2d6Damage TypesSlashing (only vs. undead and fiends)

Razor Gale Razor Gale Larethian's Wrath Action Strike all enemies in a large cone
  • AoE: 4 m / 13 ft (Cone)

Weapon damage
+ proficiency bonus

Revitalising Strike Revitalising Strike Hoppy Action Heal yourself 1d6hit points

Weapon damage
+ proficiency bonusDamage TypesNecrotic

Searing Blood Searing Blood Rupturing Blade Action Inflict Burning Burning and Bleeding Bleeding

Deal 1d6Damage TypesSlashing to self

Weapon damage
+ proficiency bonusDamage TypesFire
+ 1d6Damage TypesFire

Soulbreaker Soulbreaker Soulbreaker Greatsword
Silver Sword of the Astral Plane
Action Inflict Stunned Stunned

Weapon damage
+ proficiency bonusDamage TypesPsychic

Shadowsoaked Blow Shadowsoaked Blow Sword of Clutching Umbra Action Can attack without losing Hiding Hiding

Weapon damage
+ proficiency bonus
+ 1d6Damage TypesPsychic

Topple the Big Folk Topple the Big Folk Balduran's Giantslayer Action Inflict Prone Prone to large or greater targets

Weapon damage
+ proficiency bonus
+ 2d6 (if target is large or greater)

Unshackling Strike Unshackling Strike Orphic Hammer Action Remove Restrained Restrained, Paralysed Paralysed, and Stunned Stunned
  • Recharge: Unlimited use
-

Ranged weapons

Weapon action Associated weapons Cost Effect Damage
Arcane Ammunition Arcane Ammunition Crossbow of Arcane Force Bonus action Increase damage of this weapon by 1d4Damage TypesForce
  • Duration: 1 turn
-
Blinding Shot Blinding Shot Least Expected Action Inflict Blinded Blinded

Weapon damage
+ Proficiency bonus

Bolt of Celestial Light Bolt of Celestial Light Gontr Mael Action Increase damage of this weapon by 1d4Damage TypesRadiant
  • Duration: 10 turns

Inflict Frightened Frightened

Weapon damage
+ Proficiency bonus
+ 1d8Damage TypesRadiant

Illuminating Shot Illuminating Shot Fabricated Arbalest Bonus action Inflict Radiating Orb Radiating Orb
  • Duration: 2 turns
  • Recharge: Unlimited use
1d4Damage TypesPiercing
  • Does not benefit from most damage bonuses including Sharpshooter Sharpshooter
Pushing Attack Pushing Attack Titanstring Bow Action Push target back 4.5 m / 15 ft Weapon damage

+ 1d8Damage TypesRadiant

Reposition Malefactor Reposition Malefactor Hellfire Engine Crossbow Action Pull target 9 m / 30 ft towards you Half weapon damage
  • Does not benefit from most damage bonuses including Sharpshooter Sharpshooter
Sacred Munitions Sacred Munitions Gandrel's Aspiration Bonus action Enchant this weapon to inflict Turned Turned against undead
  • Buff lasts 1 turn
  • Turned Turned lasts 3 turns
  • With Destroy Undead Destroy Undead, attacks do 4d6Damage TypesRadiant bonus damage against undead
-

NPC-exclusive weapons

These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon.

Weapon action Associated weapons Cost Effect Damage
Overheat Overheat Azer Warhammer Bonus action Inflict Burning Fiercely Burning Fiercely in an AoE 1d10Damage TypesFire