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Static Overdrive: Difference between revisions
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Lightning to weapon attacks. All others take 2d8
Lightning per turn and can't take reactions.
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Latest revision as of 09:49, 6 June 2024
Static Overdrive is a class action available to Bernard that buffs his allies and hurts his enemies.
Description
Emanate a static discharge that buffs nearby constructs and hurts all others.
Nearby constructs deal an additional 1d6+2

When the condition ends, become for 2 turns.
Properties
- Cost:
-
Bonus action
- Details:
-
Range: Self
-
Recharge: Per turn
Condition: Static Discharge Aura
How to learn
Used by creatures: Bernard
Notes
- As of Patch 5, Static Discharge Aura/Supercharge lasts 2 turns instead of 3.