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Marshal Undead (Condition): Difference between revisions
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NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
HiddenDragon (talk | contribs) m (Added condition radius) |
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{{ConditionPage | {{ConditionPage | ||
|effects= | | effects = * An undying magnitude grants the Death Knight and nearby undead {{Advantage}} against being {{Cond|Turned}}. | ||
* An undying magnitude grants the Death Knight and nearby undead {{Advantage}} against being {{Cond|Turned}}. | | condition = Marshalled Undead | ||
|stack id=AURA_MARSHAL_UNDEAD_DEATHKNIGHT|stack priority=10|properties=IgnoreResting|notes= | | condition radius m = 18 | ||
| stack id = AURA_MARSHAL_UNDEAD_DEATHKNIGHT | |||
| stack priority = 10 | |||
| properties = IgnoreResting | |||
| notes = | |||
}} | }} | ||
Latest revision as of 08:48, 6 June 2024
- An undying magnitude grants the Death Knight and nearby undead Advantage against being .
Properties
AURA_MARSHAL_UNDEAD_DEATHKNIGHT
: 10 :
Condition: Marshalled Undead
Radius: 18 m / 60 ft
- The affected entity has Advantage against being while within 18 m / 60 ft of the spellcaster.
Conditions with the same stack ID
Conditions with the stack ID AURA_MARSHAL_UNDEAD_DEATHKNIGHT
, only one of these can be applied at the same time:
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