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Marshal Undead (Condition): Difference between revisions

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(Added properties and empty notes field (using bot))
m (Added condition radius)
 
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{{ConditionPage
{{ConditionPage
|effects=
| effects = * An undying magnitude grants the Death Knight and nearby undead {{Advantage}} against being {{Cond|Turned}}.
* An undying magnitude grants the Death Knight and nearby undead {{Advantage}} against being {{Cond|Turned}}.
| condition = Marshalled Undead
|stack id=AURA_MARSHAL_UNDEAD_DEATHKNIGHT|stack priority=10|properties=IgnoreResting|notes=
| condition radius m = 18
| stack id = AURA_MARSHAL_UNDEAD_DEATHKNIGHT
| stack priority = 10
| properties = IgnoreResting
| notes =  
}}
}}
{{Inflicts|Marshalled Undead|cond}}

Latest revision as of 08:48, 6 June 2024

  • An undying magnitude grants the Death Knight and nearby undead Advantage Icon.png Advantage against being Turned Turned.

Properties

Stack ID Stack ID: AURA_MARSHAL_UNDEAD_DEATHKNIGHT

Stack priority Stack priority: 10

More properties More properties:

Condition: Marshalled Undead

Marshalled Undead Marshalled Undead

Radius: 18 m / 60 ft

  • The affected entity has Advantage Icon.png Advantage against being Turned Turned while within 18 m / 60 ft of the spellcaster.

Conditions with the same stack ID

Conditions with the stack ID AURA_MARSHAL_UNDEAD_DEATHKNIGHT, only one of these can be applied at the same time:

Condition Effects

Marshal Undead (Condition) Marshal Undead

  • An undying magnitude grants the Death Knight and nearby undead Advantage Icon.png Advantage against being Turned Turned.

Marshalled Undead (Condition) Marshalled Undead

  • The affected entity has Advantage Icon.png Advantage against being Turned Turned while within 18 m / 60 ft of the spellcaster.

Sources of Marshal Undead