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Aura of Terror (Aura) (Condition): Difference between revisions
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HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) (Added more data and condition radius) |
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| effects = | | effects = | ||
* Nearby enemies have [[disadvantage]] on [[attack roll]]s and [[saving throw]]s. | * Nearby enemies have [[disadvantage]] on [[attack roll]]s and [[saving throw]]s. | ||
* Creatures that can't be | * Creatures that can't be {{Cond|Frightened}} are immune to this aura. | ||
| condition = Aura of Terror | | condition = Aura of Terror | ||
| condition radius m = 3 | |||
| stack id = AURA_OF_TERROR | | stack id = AURA_OF_TERROR | ||
| stack priority = 10 | | stack priority = 10 | ||
| properties = IgnoreResting | |||
| status groups = SG_RemoveOnRespec | |||
}} | }} |
Revision as of 08:46, 6 June 2024
- Nearby enemies have disadvantage on attack rolls and saving throws.
- Creatures that can't be are immune to this aura.
Properties
AURA_OF_TERROR
: 10 :
Condition: Aura of Terror
Radius: 3 m / 10 ft
- Bane's oppressive aura gives the affected entity Disadvantage on attack rolls and Saving throws while within 3 m / 10 ft of the spellcaster.
Conditions with the same stack ID
Conditions with the stack ID AURA_OF_TERROR
, only one of these can be applied at the same time:
Condition | Effects |
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