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Water Whip: Knock Prone: Difference between revisions
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HiddenDragon (talk | contribs) (Updated damage/save fields) |
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| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | |||
| save = DEX | | save = DEX | ||
| save dc = weapon action | | save dc = weapon action |
Revision as of 04:46, 5 June 2024
Water Whip: Knock Prone is an Action that allows a to deal damage and knock a target prone.
Description
Use the water whip to knock the target .
Properties
- Cost:
- Action + 3Ki Points
- Damage:
- 3d10 (3~30) Bludgeoning
- Details:
- Range: 9 m / 30 ft
- DEX Save (Weapon action DC)
At Higher Levels
At level 9, its damage dice increases by one. 4d10 (4~40) Bludgeoning
How to learn
This action is a variation of: