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Ironfinger: Difference between revisions

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(Infobox)
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| image =  
| image =  
}}
}}
{{Infobox character
{{Infobox creature
| name = Ironfinger
| name = Ironfinger
| full name = Ironfinger
| image =  
| image =  
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
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| race = [[Halfling]]
| race = [[Halfling]]
| level = 8
| level = 8
 
| initiative = +1
| modules =
| prof bonus = +2
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| armour_class = 11
| ac = 11
| hit_points_tactician = 67
| t hp = 67
| movement_speed_meters =
| movement_speed_feet =  
| movement_speed_feet =  
| weight_kg = 35
| weight kg = 35
| weight_lb = 70
| hiddenlevel = 8
| hiddenlevel = 8
| str = 12
| str = 12
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| wis = 12
| wis = 12
| cha = 12
| cha = 12
| int_save_proficiency = yes
| int save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| feature1_name = Brave
| passives = Brave, Extra Attack, Halfling Luck, Opportunity Attack, Tenacity (passive feature)
| feature1_description = Reroll a die when it lands on a 1 for an Attack Roll, Ability Check, or Saving Throw.
| feature2_name = Extra Attack
| feature2_description = Make an additional free attack after making an unarmed or weapon attack.
| feature3_name = Halfling Luck
| feature3_description = Advantage on Saving Throws against Frightened.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
| feature5_name = Tenacity (passive feature)
| feature5_description = Apply Bludgeoning damage, even on a miss.
}}
}}
}}
'''Ironfinger''' is a member of the [[Followers of the Absolute]] that may be found in the sanctum north of the Barracks in the [[Mind Flayer Colony]], being rallied by [[Kressa Bonedaughter]] along with her fellow cultists [[Hairy Henry]] and [[Maghtew Budj]]. If the party waits too long before approaching, Kressa's speech will give her and the cultists 10 temporary hitpoints through a buff called [[Myrkul's Gift]].
'''Ironfinger''' is a member of the [[Followers of the Absolute]] that may be found in the sanctum north of the Barracks in the [[Mind Flayer Colony]], being rallied by [[Kressa Bonedaughter]] along with her fellow cultists [[Hairy Henry]] and [[Maghtew Budj]]. If the party waits too long before approaching, Kressa's speech will give her and the cultists 10 temporary hitpoints through a buff called [[Myrkul's Gift]].
 
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== Involvement ==
== Involvement ==
Ironfinger will attack along with the other followers in the Barracks if the party initiates combat through dialogue with Kressa or if attacked. If left alone, she will move to her room in the north-west part of the Barracks and begin practicing on a training dummy. She will say "The end is coming—do you feel it?" and "We are fortunate to live in the end-times. Pray with me" when spoken to.
Ironfinger will attack along with the other followers in the Barracks if the party initiates combat through dialogue with Kressa or if attacked. If left alone, she will move to her room in the north-west part of the Barracks and begin practicing on a training dummy. She will say "The end is coming—do you feel it?" and "We are fortunate to live in the end-times. Pray with me" when spoken to.

Revision as of 22:18, 2 June 2024

Ironfinger is a member of the Followers of the Absolute that may be found in the sanctum north of the Barracks in the Mind Flayer Colony, being rallied by Kressa Bonedaughter along with her fellow cultists Hairy Henry and Maghtew Budj. If the party waits too long before approaching, Kressa's speech will give her and the cultists 10 temporary hitpoints through a buff called Myrkul's Gift.

Involvement

Ironfinger will attack along with the other followers in the Barracks if the party initiates combat through dialogue with Kressa or if attacked. If left alone, she will move to her room in the north-west part of the Barracks and begin practicing on a training dummy. She will say "The end is coming—do you feel it?" and "We are fortunate to live in the end-times. Pray with me" when spoken to.

Her notes indicate she lives in fear of her leader Kressa, who has become obsessed with tadpole experimentation, and suspects she might one day infect her with one as she sleeps. The two used to practice necromancy on ants back when they were younger.

Spells and abilities

Loot

Related items