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Aura of Protection: Difference between revisions
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(Took me ages to figure out how to activate the aura, since it didn't appear in the actions list just in the spellbook.) |
m (Added asterisk to note) |
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| class learns at level 6 = Paladin | | class learns at level 6 = Paladin | ||
| granted by feats = | | granted by feats = | ||
| notes = Although the ability is granted automatically, it needs to be 'cast' in order to activate. You may need to drag the class action from the Spellbook onto the custom toolbar to use it. Once activated, the aura lasts for as long as the class action is available to the character. | | notes = *Although the ability is granted automatically, it needs to be 'cast' in order to activate. You may need to drag the class action from the Spellbook onto the custom toolbar to use it. Once activated, the aura lasts for as long as the class action is available to the character. | ||
}} | }} | ||
{{PaladinNavbox}} | {{PaladinNavbox}} |
Revision as of 17:51, 29 May 2024
Aura of Protection is a class action that improves the Paladin's and all nearby allies' Saving Throws.
Description
You and nearby allies gain a bonus to Saving throws equal to your Charisma modifier.
Properties
- Details:
- Range: Self
- AoE: 3 m / 10 ft (Radius)
Condition: Aura of Protection
Duration: Permanent
- Has a +Charisma modifier bonus on Saving Throws.
How to learn
Classes:
- Class level 6: Paladin
Notes
- Although the ability is granted automatically, it needs to be 'cast' in order to activate. You may need to drag the class action from the Spellbook onto the custom toolbar to use it. Once activated, the aura lasts for as long as the class action is available to the character.