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Rage: Wolf Heart: Difference between revisions
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{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File:Rage Wolf Heart Condition Icon. | | <strong>[[File:Rage Wolf Heart Condition Icon.webp|frameless|upright=0.12]] Rage: Wolf Heart</strong> | ||
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| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}} | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}} |
Revision as of 20:09, 16 July 2023
Rage: Wolf Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.
Description
Go into a Rage so inciting it spurs on your allies.
You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft
of you.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus action + Rage Charge
Only available in combat.
- Range: Self
Rage: Wolf Heart |
Duration: 10 turns
|
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.
(Note: Levels 6 and above are not yet available in Early Access.)