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Rage: Wolf Heart: Difference between revisions

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{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Rage Wolf  Heart Condition Icon.png|frameless|upright=0.12]] Rage: Wolf Heart</strong>
| <strong>[[File:Rage Wolf  Heart Condition Icon.webp|frameless|upright=0.12]] Rage: Wolf Heart</strong>
|-
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| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}

Revision as of 20:09, 16 July 2023

Rage Wolf Heart.png

Rage: Wolf Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.

Description

Go into a Rage so inciting it spurs on your allies.

You can use Inciting Howl, and your allies have Advantage Icon.png Advantage on melee Attack Rolls against enemies within 2m / 5ft of you.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charges Icons.png Rage Charge

Only available in combat.

  •  Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3. At level 16, it increases to +4.

(Note: Levels 6 and above are not yet available in Early Access.)