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Menacing Attack (Melee): Difference between revisions
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{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File:Frightened Condition Icon. | | <strong>[[File:Frightened Condition Icon.webp|frameless|upright=0.12]] Frightened</strong> | ||
|- | |- | ||
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}} | | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}} |
Revision as of 20:09, 16 July 2023
Menacing Attack (Melee) is a Battle Master Fighter Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly Frighten the target.
Properties
Action +
Superiority Die
- Damage: Weapon Damage + 1d8
Physical (Inherits Weapon Damage Type)
Attack roll
Melee: 1.5 m / 5 ft (Inherits Weapon Range)
Wisdom saving throw to negate the Frightened effect
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At Higher Levels
When this maneuver is used at Battle Master level 10, the damage added by the Superiority Die increases to 1d10Physical (not available in Early Access).