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Stormshore Tabernacle: Difference between revisions

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Inside the party can make offerings to [[Deities#Helm|Helm]], [[Tyr]], [[Selûne]], or [[Mystra]] or various other deities at the [[Statue of the Gods]] in exchange for the condition: {{Condition inline|Anointed in Splendour}}. The condition persists through resting. Making an adequate donation earns the [[Inspiration|Inspirational Event]] Ordinary Practises in Extraodinary Times ([[Acolyte]] background).  
Inside the party can make offerings to [[Deities#Helm|Helm]], [[Tyr]], [[Selûne]], or [[Mystra]] or various other deities at the [[Statue of the Gods]] in exchange for the condition: {{Condition inline|Anointed in Splendour}}. The condition persists through resting. Making an adequate donation earns the [[Inspiration|Inspirational Event]] Ordinary Practises in Extraodinary Times ([[Acolyte]] background).  


The amount you have to offer to receive the blessing depends on your level and difficulty. At level 1, 400 gp will grant you the blessing and at level 11/12 it's 4500 gp increasing to 5000 gp on Tactician difficulty. The offering is the same amount as needed to get a merchant to 100 Attitude as seen [[Trading and item pricing#Trader_attitude|here]].
The amount which has to be offered to receive the blessing depends on the level of the party and on the chosen difficulty. At level 1, 400 gp will grant the blessing and at level 11/12 it's 4500 gp increasing to 5000 gp on Tactician difficulty. The offering is the same amount as needed to get a merchant to 100 Attitude as seen [[Trading and item pricing#Trader_attitude|here]].


The blessing is only available to the character that made the offer, and the character who received the blessing must pray at the corresponding statue each day to reapply it. Each character can receive their own blessing, but they must make their own (separate) donations. Once a character makes a sufficient donation to receive a god's blessing, they cannot make donations to other deities.
The blessing is only available to the character that made the offer, and the character who received the blessing must pray at the corresponding statue each day to reapply it. Each character can receive their own blessing, but they must make their own (separate) donations. Once a character makes a sufficient donation to receive a god's blessing, they cannot make donations to other deities.
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Within the basement, there are several traps as well as a number of offering chests to various gods. Items donated by the party will also appear in the corresponding offering chest. Looting any of the items from the offering chests (including the items previously donated by the party) curses the offending character with {{Cond|Castigated By Divinity}}. However, breaking the chests and looting the items from the floor will avoid the curse.
Within the basement, there are several traps as well as a number of offering chests to various gods. Items donated by the party will also appear in the corresponding offering chest. Looting any of the items from the offering chests (including the items previously donated by the party) curses the offending character with {{Cond|Castigated By Divinity}}. However, breaking the chests and looting the items from the floor will avoid the curse.


Seizing the offerings for yourself grants the [[Inspiration|Inspirational Event]] '''Weak Gifts for Weak Beings''' ([[Haunted One]] background).  
Seizing the offerings for the party grants the [[Inspiration|Inspirational Event]] '''Weak Gifts for Weak Beings''' ([[Haunted One]] background).  


{{Cond|Castigated By Divinity}} can removed with a Remove Curse spell, but that spawns a creature to fight. So it's best to save the citizens from panic and remove the curse while still in the basement. You'll know the condition is gone when it no longer has the {{Cond|Castigated By Divinity}} icon beside the character.
{{Cond|Castigated By Divinity}} can removed with a Remove Curse spell, but that spawns a creature to fight. So it's best to save the citizens from panic and remove the curse while still in the basement.  


[[Khalid's Gift]] makes Jaheira immune to curses, including {{Cond|Castigated By Divinity}}, so while wearing it she can steal from any of the offering chests with no negative consequences other than Vicar Humbletoes refusing to talk or trade with her character anymore. Other characters in your party can continue to trade with him without penalty.  
[[Khalid's Gift]] makes Jaheira immune to curses, including {{Cond|Castigated By Divinity}}, so while wearing it she can steal from any of the offering chests with no negative consequences other than Vicar Humbletoes refusing to talk or trade with her character anymore. Other party members can continue to trade with him without penalty.  


If character breaks into the basement and opens the offering chests but steals the items by right clicking them and selecting Send to another character, then the character to whom it is sent is considered the thief and the recipient of the curse. The one opening the chest and sending the item does not get cursed. If they send them to Jaheira wearing Khalid's Gift, no one gets cursed.
If a party member breaks into the basement and opens the offering chests but steals the items by right clicking them and selecting Send to another party member, then the party member to whom it is sent is considered the thief and the recipient of the curse. The one opening the chest and sending the item does not get cursed. If they send them to Jaheira wearing Khalid's Gift, no one gets cursed.


== Statues ==
== Statues ==

Revision as of 19:25, 23 May 2024

Interior of the Stormshore tabernacle. Multiple altars sit in place of statues that hug the walls of the room. An altar to Selune, Mystra, and The Statue to the Gods are visible. The room is build from weathered white stone with ornate pillars and other decorative stone works. Stained glass windows let light in from the back of the tabernacle.
Interior of the Stormshore tabernacle.

Stormshore Tabernacle is a house of worship located in the Lower City of Baldur's Gate in Act Three. It is found in the northeastern part of the Lower City, near the 'Basilisk Gate' waypoint.

Areas

Tabernacle

Inside the party can make offerings to Helm, Tyr, Selûne, or Mystra or various other deities at the Statue of the Gods in exchange for the condition: Anointed in Splendour Anointed in Splendour. The condition persists through resting. Making an adequate donation earns the Inspirational Event Ordinary Practises in Extraodinary Times (Acolyte background).

The amount which has to be offered to receive the blessing depends on the level of the party and on the chosen difficulty. At level 1, 400 gp will grant the blessing and at level 11/12 it's 4500 gp increasing to 5000 gp on Tactician difficulty. The offering is the same amount as needed to get a merchant to 100 Attitude as seen here.

The blessing is only available to the character that made the offer, and the character who received the blessing must pray at the corresponding statue each day to reapply it. Each character can receive their own blessing, but they must make their own (separate) donations. Once a character makes a sufficient donation to receive a god's blessing, they cannot make donations to other deities.

If The Dark Urge is chosen as origin, they can think of Bhaal or make an offering of 1000 gp at the Statue of the Gods. However, Bhaal will not respond to an offering as paltry as this - he expects the world, and nothing less. Unlike other offerings, this offering cannot be retrieved from the offering chest in the basement. The Dark Urge may make offerings to other deities as normal, even if they made an offering to Bhaal, though Bhaal will remind them of their duty every time they beseech a blessing from another god.

Basement

The basement of the tabernacle can be accessed by unlocking the Ornate Wooden Hatch at X: 103 Y: -30.

Within the basement, there are several traps as well as a number of offering chests to various gods. Items donated by the party will also appear in the corresponding offering chest. Looting any of the items from the offering chests (including the items previously donated by the party) curses the offending character with Castigated By Divinity Castigated By Divinity. However, breaking the chests and looting the items from the floor will avoid the curse.

Seizing the offerings for the party grants the Inspirational Event Weak Gifts for Weak Beings (Haunted One background).

Castigated By Divinity Castigated By Divinity can removed with a Remove Curse spell, but that spawns a creature to fight. So it's best to save the citizens from panic and remove the curse while still in the basement.

Khalid's Gift makes Jaheira immune to curses, including Castigated By Divinity Castigated By Divinity, so while wearing it she can steal from any of the offering chests with no negative consequences other than Vicar Humbletoes refusing to talk or trade with her character anymore. Other party members can continue to trade with him without penalty.

If a party member breaks into the basement and opens the offering chests but steals the items by right clicking them and selecting Send to another party member, then the party member to whom it is sent is considered the thief and the recipient of the curse. The one opening the chest and sending the item does not get cursed. If they send them to Jaheira wearing Khalid's Gift, no one gets cursed.

Statues

See also: Deities

Dedicated Statues

  • Selûne, the Lady of Silver and goddess of the moon
  • Mystra, the goddess of magic
  • Helm, the Watcher and god of protection and guardians
  • Tyr, the Blind God of law and justice

Statue of the Gods

Gods of Light and Justice
Gods of Balance and Ambiguity
  • Kelemvor the Great Guide, Lord of the Dead
  • Oghma, Lord of Knowledge and Patron of Bards
  • Tempus, God of War and Lord of Honourable Battle
  • Tymora, the Bright Smiling Lady of Luck
Gods of Greed and Darkness
  • Gruumsh One-Eye, He Who Watches, God of the Orcs
  • Laduguer the Exile, Deity of the Duergar
  • Lolth, the Weaver of Destiny and Queen of Spiders and Darkness
  • Talos the Storm Lord, God of Fury and Destruction
  • Tiamat, Dragon Queen of Chaos and Avarice
  • Shar, Dark Lady of Loss and Mistress of the Night

Notable quests

Notable loot

Sold by Vicar Humbletoes:

Traders

Companion Approval

Some companions approve or disapprove of making an offering to the gods. Positive approval seems to apply only once, while negative approval can apply multiple times (if multiple characters make their own separate offerings).

  • Making an offering to any of the gods:
Astarion disapproves -1 Minthara disapproves -1
  • Making an offering at the statue of Selûne, Mystra, Helm, or Tyr, or to any of the gods of light and justice at the Statue of the Gods:
Wyll approves +1
  • Making an offering to Mielikki, one of the gods of light and justice at the Statue of the Gods:
Halsin approves +1 Jaheira approves +1 Minsc approves +1
  • Making an offering to Oghma, one of the gods of balance and ambiguity at the Statue of the Gods:
Gale approves +1
  • Making an offering to any of the gods of greed and darkness at the Statue of the Gods:
Wyll disapproves -1
  • Making an offering to Lolth, one of the gods of greed and darkness at the Statue of the Gods:
Minthara disapproves -4
  • Making an offering to Shar, one of the gods of greed and darkness at the Statue of the Gods:
Lae'zel disapproves -1 Shadowheart disapproves -1 (If Shadowheart is a follower of Selûne)
Lae'zel disapproves -1 Shadowheart approves +5 (If Shadowheart is a follower of Shar)