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Ice (surface): Difference between revisions

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* Saving Throw: {{C|[[File: Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}}
* Saving Throw: {{C|[[File: Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}}
{| role="presentation" class="wikitable"
{| role="presentation" class="wikitable"
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.12]] Prone </strong>
| <strong>[[File:Prone Condition Icon.webp|frameless|upright=0.12]] Prone </strong>
|-
|-
|
|
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{| role="presentation" class="wikitable"
{| role="presentation" class="wikitable"
| <strong>[[File:Difficult Terrain Condition Icon.png|frameless|upright=0.12]] Difficult Terrain </strong>
| <strong>[[File:Difficult Terrain Condition Icon.webp|frameless|upright=0.12]] Difficult Terrain </strong>
|-
|-
|
|
* [[Movement Speed]] halved.
* [[Movement Speed]] halved.
|}
|}

Revision as of 20:09, 16 July 2023

Surface > Types Of Surface > Ice Surface


Ice Surface is a type of Surface. When stepped on, characters will move at half speed, and they might become prone.

Tav standing beside an ice surface.

Saving Throw Dexterity
Condition Difficult Terrain, Prone

Properties