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Thief: Difference between revisions
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{{Level header|3}} | {{Level header|3}} | ||
; {{ | ; {{Pass|Fast Hands|w=40}} | ||
: Gain an additional {{action|bonus}}. | : Gain an additional {{action|bonus}}. | ||
; {{ | ; {{Pass|Second-Story Work|w=40}} | ||
: You've mastered the art of falling and gain [[Damage Types#Resistance|Resistance]] to Falling damage. | : You've mastered the art of falling and gain [[Damage Types#Resistance|Resistance]] to Falling damage. | ||
{{Level header|9}} | {{Level header|9}} | ||
; {{ | ; {{Pass|Supreme Sneak|w=40}} | ||
: Blend into the environment so completely that you become {{SAI|Invisible_(Condition)|Invisible}}. | : Blend into the environment so completely that you become {{SAI|Invisible_(Condition)|Invisible}}. | ||
{{RogueNavbox}} | {{RogueNavbox}} | ||
[[Category:Subclasses]] | [[Category:Subclasses]] |
Revision as of 16:08, 21 May 2024
Thieves use their skills in stealth and larceny to acquire whatever they wish, whether from a third story window or the depths of long-forgotten ruins.
Thieves use their skills in stealth and larceny to acquire whatever they wish, whether from a third story window or the depths of long-forgotten ruins.
Thief is a Subclass of Rogue. Most notably, it grants a second Bonus Action. Together with the cunning actions the rogue gains at level 2, this subclass allows for extremely high mobility.
The extra bonus action allows using Cunning Action: Dash twice to have triple Movement Speed without sacrificing an action. Cunning Action: Dash combined with Cunning Action: Disengage allows for moving between enemies without triggering Opportunity Attacks.
Subclass features
This subclass obtains all the features from its base class, Rogue, in addition to its unique features outlined below.Level 3
- Gain an additional Bonus action.
- You've mastered the art of falling and gain Resistance to Falling damage.
Level 9
- Supreme Sneak
- Blend into the environment so completely that you become .