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Favoured Enemy: Difference between revisions
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==List of Favoured Enemies== | ==List of Favoured Enemies== | ||
{{Transcludeable}} | {{Transcludeable}} | ||
</noinclude>{| class="wikitable mw-collapsible {{#switch: {{{1|}}} | one = mw-collapsed | 1 = mw-collapsed | mw-expanded}}" style="width: 100%;" | </noinclude> | ||
{| class="wikitable mw-collapsible {{#switch: {{{1|}}} | one = mw-collapsed | 1 = mw-collapsed | mw-expanded}}" style="width: 100%;" | |||
|+Favoured Enemy Options | |+Favoured Enemy Options | ||
|- | |- | ||
! Archetypes | ! scope="col" | Archetypes | ||
! style="width: 450px;" | Description | ! style="width: 450px;" scope="col" | Description | ||
! style="text-align: top;" | Grants | ! style="text-align: top;" scope="col" | Grants | ||
|- | |- | ||
| | ! scope="row" | {{SAI|Bounty Hunter|w=40}} | ||
* [[Investigation]] Proficiency | | Gain [[Proficiency]] in [[Investigation]]. Creatures you hit with {{SAI|Ensnaring Strike}} (either ranged or melee) have {{Disadvantage}} on their [[Saving Throw]]. | ||
| * [[Investigation]] Proficiency | |||
|- | |- | ||
| | ! scope="row" | {{SAI|Keeper of the Veil|w=40}} | ||
* [[Arcana]] Proficiency | | You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]] and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. | ||
| * [[Arcana]] Proficiency | |||
* {{SAI|Protection from Evil and Good}} {{Icon|Concentration Icon.png|12px}} | * {{SAI|Protection from Evil and Good}} {{Icon|Concentration Icon.png|12px}} | ||
** {{Recharge|Long Rest}} | ** {{Recharge|Long Rest}} | ||
|- | |- | ||
| | ! scope="row" | {{SAI|Mage Breaker|w=40}} | ||
* [[Arcana]] Proficiency | | You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and {{SAI|True Strike}}, which gives you {{Advantage}} on [[Attack Rolls]] against a creature. [[Wisdom]] is your Spellcasting Ability for this spell. | ||
| * [[Arcana]] Proficiency | |||
* Cantrip: {{SAI|True Strike}} {{Icon|Concentration Icon.png|12px}} | * Cantrip: {{SAI|True Strike}} {{Icon|Concentration Icon.png|12px}} | ||
|- | |- | ||
| | ! scope="row" | {{SAI|Ranger Knight|w=40}} | ||
* {{HeavyArmour}} Proficiency | | You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Proficiency]] with [[Armour#Heavy Armour|Heavy Armour]]. | ||
| * {{HeavyArmour}} Proficiency | |||
* [[History]] Proficiency | * [[History]] Proficiency | ||
|- | |- | ||
| | ! scope="row" | {{SAI|Sanctified Stalker|w=40}} | ||
* [[Religion]] Proficiency | | You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spells#Cantrips|Cantrip]], which deals {{DamageText|1d8|Radiant}} damage. [[Wisdom]] is your Spellcasting Ability for the Cantrip. | ||
| * [[Religion]] Proficiency | |||
* Cantrip: {{SAI|Sacred Flame}} | * Cantrip: {{SAI|Sacred Flame}} | ||
|}<noinclude> | |}<noinclude> |
Revision as of 22:50, 15 May 2024
Rangers have significant experience studying, tracking, hunting, and even talking to a certain type of enemies. They choose a Favoured Enemy several times when leveling up that give them proficiency in certain skills along with other enhancements.
List of Favoured Enemies
The following section can be transcluded into other pages with {{:Favoured Enemy}}
.
Archetypes | Description | Grants |
---|---|---|
Gain Proficiency in Investigation. Creatures you hit with (either ranged or melee) have Disadvantage on their Saving Throw. | * Investigation Proficiency | |
You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. | * Arcana Proficiency
| |
You have a history of battling spellcasters. Gain Proficiency with Arcana and , which gives you Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell. | * Arcana Proficiency
| |
You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour. | * Heavy armour Proficiency
| |
You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Radiant damage. Wisdom is your Spellcasting Ability for the Cantrip. | * Religion Proficiency
|