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Wasting Mortal (Condition): Difference between revisions

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| effects = * This living creature takes {{DamageText|4d6|Necrotic}} at the end of every turn while it is within {{Cond|The Dead Wastes}}.
| effects = * This living creature takes {{DamageText|4d6|Necrotic}} at the end of every turn while it is within {{Cond|The Dead Wastes}}.
* Afflicted creatures also cannot regenerate {{hp}} and their movement costs twice as much.
* Afflicted creatures also cannot regenerate {{hp}} and their movement costs twice as much.
| stack id = SHA_NECROMANCER_LANDOFTHEDEAD_AURA_DEBUFF
| tick type = end
}}
}}

Latest revision as of 09:46, 14 May 2024

  • This living creature takes 4d6Damage TypesNecrotic at the end of every turn while it is within The Dead Wastes The Dead Wastes.
  • Afflicted creatures also cannot regenerate HP Icon.png hit points and their movement costs twice as much.

Properties

Stack ID Stack ID: SHA_NECROMANCER_LANDOFTHEDEAD_AURA_DEBUFF

Loses duration Loses duration: end of turn

Conditions with the same stack ID

Conditions with the stack ID SHA_NECROMANCER_LANDOFTHEDEAD_AURA_DEBUFF, only one of these can be applied at the same time:

Condition Effects

Wasting Mortal (Condition) Wasting Mortal

  • This living creature takes 4d6Damage TypesNecrotic at the end of every turn while it is within The Dead Wastes The Dead Wastes.
  • Afflicted creatures also cannot regenerate HP Icon.png hit points and their movement costs twice as much.

Sources of Wasting Mortal