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Spike Growth (Condition): Difference between revisions

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(Created page with "{{Condition page | icon = Spike Growth Condition Icon.webp | effects = * Take {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} moved on the spikes. }}")
 
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| icon = Spike Growth Condition Icon.webp
| icon = Spike Growth Condition Icon.webp
| effects = * Take {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} moved on the spikes.
| effects = * Take {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} moved on the spikes.
| stack id = SPIKE_GROWTH
| properties = InitiateCombat
| status groups = SG_Surface
}}
}}

Latest revision as of 08:58, 14 May 2024

  • Take 2d4Damage TypesPiercing for every 1.5 m / 5 ft moved on the spikes.

Properties

Stack ID Stack ID: SPIKE_GROWTH

Status groups Status groups: SG_Surface

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID SPIKE_GROWTH, only one of these can be applied at the same time:

Condition Effects

Spike Growth (Condition) Spike Growth

  • Take 2d4Damage TypesPiercing for every 1.5 m / 5 ft moved on the spikes.

Sources of Spike Growth