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Dash (Condition): Difference between revisions
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(Note concerning dash stacking) |
HiddenDragon (talk | contribs) mNo edit summary |
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| effects = | | effects = | ||
* [[Movement Speed]] is doubled. | * [[Movement Speed]] is doubled. | ||
| stack id = DASH | |||
| tick type = end | |||
| properties = NonExtendable | |||
| notes = | | notes = | ||
* Dashing twice in a turn will triple your base movement speed. Dashing three times will quadruple it. Beyond that, dashing will not grant additional movement speed. | * Dashing twice in a turn will triple your base movement speed. Dashing three times will quadruple it. Beyond that, dashing will not grant additional movement speed. | ||
}} | }} |
Latest revision as of 22:52, 13 May 2024
Notes
- Dashing twice in a turn will triple your base movement speed. Dashing three times will quadruple it. Beyond that, dashing will not grant additional movement speed.
Conditions with the same stack ID
Conditions with the stack ID DASH
, only one of these can be applied at the same time:
Condition | Effects |
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