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Tides of Chaos (passive feature): Difference between revisions

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|image = Tides of Chaos.webp
|image = Tides of Chaos.webp
|icon = Tides of Chaos Icon.webp
|icon = Tides of Chaos Icon.webp
|name = Tides of Chaos
|summary = '''Tides of Chaos''' is a toggleable passive feature that grants [[Advantage]] on your next Attack Roll, Ability Check, or Saving Throw and increases the chance of a Wild Magic surge afterwards to 50% (normally 5%).
|summary = '''Tides of Chaos''' is a toggleable passive feature that grants [[Advantage]] on your next Attack Roll, Ability Check, or Saving Throw and increases the chance of a Wild Magic surge afterwards to 50% (normally 5%).
|description = Activate to gain {{Advantage}} on your next {{Attack Roll}}, [[Ability Check]], or {{SavingThrow}}.
|description = Activate to gain {{Advantage}} on your next {{Attack Roll}}, [[Ability Check]], or {{SavingThrow}}.

Revision as of 06:45, 10 May 2024

Tides of Chaos.webp

Tides of Chaos is a toggleable passive feature that grants Advantage on your next Attack Roll, Ability Check, or Saving Throw and increases the chance of a Wild Magic surge afterwards to 50% (normally 5%).

Description

Activate to gain Advantage Icon.png Advantage on your next Attack roll, Ability Check, or Saving throw.

Increased chance of Wild Magic (passive feature) Wild Magic (passive feature) surge afterwards.

Details

Cost:
Tides of Chaos Charge

Grants:

How to learn

Classes:

Notes

  • Normally, a D20.png d20 is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., a 5% chance). Tides of Chaos reduces the Difficulty Class (DC) to 11 (i.e., a 50% chance).
  • In other words, increases the Wild Magic chance to 50% when you cast a leveled spell (normally 5%).
  • Although it is a Reaction, it does not consume a Reaction resource.