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Menacing Attack (Melee): Difference between revisions
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{{Redirect | |||
| redirect = Menacing Attack | |||
| use1 = the ranged version, see | |||
| article1 = Menacing Attack (Ranged) | |||
}} | |||
{{Weapon action page | {{Weapon action page | ||
| summary = '''Menacing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them. | | summary = '''Menacing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them. |
Revision as of 23:02, 7 May 2024
"Menacing Attack" redirects here. For the ranged version, see, see Menacing Attack (Ranged).
Menacing Attack (Melee) is a Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly the target.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll (On Miss: Does not spend Superiority Dice.)
- Range: Normal weapon range
Condition: Frightened
Duration: 2 turns
Weapon action DC Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
Classes:
- Class level 3: Battle Master